Of deploying hardware accelerated cross-platform, cross-browser online-enabled Java games, as part of the Homura Project. Systems which are implemented using Java Web Start and JXTA P2P technologies, providing a platform-independent framework capable In order to unify the concepts of these disparate styles of gaming, this paper presents two interconnected Or deployed through custom, proprietary networking mechanisms and rely upon platform-specific networking APIs to facilitate However, these are commonly distributed using a physical medium The increasingly impressive hardware power at their disposal. Multi-user online game play in these titles is often either non-existent or extremely limited.Ĭomputer games applications which grace the current generation of consoles and personal computers are designed to utilise These games are often casual, two-dimensional games and do not utilise the specialist graphics hardware which has proliferatedĪcross modern PCs and Consoles.
Currently, web-based online gaming applications are predominately utilising Adobe Flash or Java Applets as their core technologies.